Ever since I started running uFluids again last week, I (well, my machines) have daily problems uploading finished work. Anyone else noticed this?
Ever since I started running uFluids again last week, I (well, my machines) have daily problems uploading finished work. Anyone else noticed this?
To answer my own questionThere are upload problems with uFluids. You can get work to upload by stopping and restarting Boinc. But be sure not to have any uFluids WU running, because the project still doesn't have checkpoints
![]()
till now I haven't noticed any upload problems: I can't even finish a job! The percentage stay's @ 5% completed and the estimated tilme to completion keeps on going upI've checked @ the site, it was sent already to times, one gave a client error computing, @ the other one it took apparently over 17h to complete (A64 3000+)
do we abort or shall we risk a small day of crunching for nothing??
With uF, patience is usually goldenOriginally Posted by TigerWing
I had one of those 5%-ers too. And another one ran to 450%
But finally most of them come through in the end.
where are the good old times.........
seems the bigger they get, the more probs![]()
looks a lot like children![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)