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Thread: Rectilinear Crossing Number

  1. #31
    Intergalactic member Krikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really nice Krikke's Avatar
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    Default Re: Rectilinear Crossing Number

    Quote Originally Posted by tutta55 View Post
    With all the partying going on, let's not forget we still have a BAT attack running. We have just passed AnandTech and are now in second place. 50000 behind BS. In a few days work should run smoother:
    By that time, we'll have a first place to defend

  2. #32
    Senior Member Skatoony has a spectacular aura aboutSkatoony has a spectacular aura about Skatoony's Avatar
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    Default Re: Rectilinear Crossing Number

    My FX-55 is out. I don't want to keep editing the sodding xml files to claim fair credit and I constantly have BOINC problems from running the 32-bit version on a 64-bit machine.

  3. #33
    Super Moderator tutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to behold tutta55's Avatar
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    Default Re: Rectilinear Crossing Number

    I have raised my cache for RCN from 0.1 days to 2 days. I find the project runs much smoother then. With 0.1 days there are too many periods where my backup project has to kick in.

  4. #34
    Senior Member Necron will become famous soon enoughNecron will become famous soon enough Necron's Avatar
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    Default Re: Rectilinear Crossing Number

    I already did that from 0.1 to 1 because i've got a lot computers that did nothing now also a backup project inserted.
    Necron³

    Hexacom : De vroegere KMO divisie van CSS Telecom en QCOM


  5. #35
    Intergalactic member Krikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really nice Krikke's Avatar
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    Default Re: Rectilinear Crossing Number

    Same here
    The problem is that you can never predict how long these WU's are gonna take

  6. #36
    Super Moderator tutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to beholdtutta55 is a splendid one to behold tutta55's Avatar
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    Default Re: Rectilinear Crossing Number

    28000 to go, and a new number 1 position is ours Let's fill the stock of booze and snacks...

  7. #37
    Intergalactic member Krikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really nice Krikke's Avatar
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    Default Re: Rectilinear Crossing Number

    New router is installed so all my home machines are connected to the internet 24/7 which means I can run some more RCN

  8. #38
    Famous Member Raby is a name known to allRaby is a name known to allRaby is a name known to allRaby is a name known to allRaby is a name known to allRaby is a name known to all Raby's Avatar
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    Default Re : Re: Rectilinear Crossing Number

    Quote Originally Posted by tutta55 View Post
    28000 to go, and a new number 1 position is ours Let's fill the stock of booze and snacks...
    Max 5 days to go


    Everything in moderation...even moderation.

  9. #39
    Super Moderator bigbee is just really nicebigbee is just really nicebigbee is just really nicebigbee is just really nice bigbee's Avatar
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    Default Re: Rectilinear Crossing Number

    Oh boy, It will be "erop and erover"

    *puts some borrelnuts into a bowl*

    Large signatures do not help compensate for something else

  10. #40
    Intergalactic member Krikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really niceKrikke is just really nice Krikke's Avatar
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    Default Re: Rectilinear Crossing Number

    Has anyone put the Duvels in the fridge already?
    It seems they are no longer in the cellar??

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