Mark, as this is an error that caused major loss of credits, and I am talking thousands here for me and some of my teammates, (I know, I know, credits are not important

), it would be a nice gesture if all work units that errored out with "Max CPU time" be awarded a fair amount of credit after all. Something similar like happened in uFluids: they awarded all work units that were stuck, with an upper limit of 500. 500 may be a bit steep here. In my case a quick calculation shows that 8 hours of work on 1 core of my C2D amounts to a conservative estimate of 175 credits.